Link's Awakening is an old game that has had a place in the hearts of many fans. It was released back in 1993. Some projects to remake it and bring it back had been made by the fans, but it seemed like it was one of those games that had long seen past their opportunity for Nintendo to look back. It was then a surprise that they ended the stream to show us a video of what seemed to be a stormy night at the sea and a small boat struggling among the giant waves. This is an animation re-imaging the original opening of Link's Awakening for the Gameboy.
Back in the day I always liked the design for Link they had in the Oracle games, so I enjoyed seeing it return for some of the recent Zelda games.
It is quite telling that even though the game looks very similar to the way they made A Link Between Worlds the release will take place for the switch. It's aimed to be released sometime this year.
The cartoon animation was marked as "Not Actual Gameplay", so I am not sure if this means it was done just for this Direct Presentation, like the fight Link and Pit had to annouce Lady Palutena for SSB4, or if this is a cinematic (non playable moment) and we will see more through the game.
So how do you guys feel about this?
As noted by the Daily Star, Nintendo of Japan recently posted a job advert recruiting a 3DCG designer to help with the terrain in The Legend of Zelda. The intriguing detail here that unlike past adverts, this time Nintendo is openly admitting it is to work in The Legend of Zelda.
The original page: https://www.nintendo.co.jp/job…kyoto_sec1.html#geo_zelda
And this is what visiting the page for the hiring advert displays when you use Google Translate:
It is kind of hard not to get the the wheels rolling in excitement with the idea of the development of the next big title, then again, it could just be for a remake or something on a smaller scale.
Either way, it sounds like good news for those of us hoping for more Zelda. What do you think?
Over the years we all have seen what some people with alot of spare time, and great computer skills can do with an old Zelda title. CryZENx has been working for years to make Ocarina of Time look great in Unreal Engine 4. I know you have all seen this by now but I thought it would be really cool to show you all what he has done so far. Every update looks better than the previous version. YOU can also download and play what he has done. The download link is on this video via the Youtube video page(inside of his video description). Check it out.
For those of you who have been hoping for SNES games on Nintendo Switch online, you may get them soon! The Nintendo Switch online app has been datamined. Twitter user @KapucchinoHeck claims he turned up a list of 22 SNES games.
- Super Mario Kart
- Super Soccer
- Zelda - ALTTP
- Demon's Crest
- Yoshi's Island
- Stunt Race FX
- Kirby's Dream Course
- Pop'n Twinbee
- Star Fox
- Contra 3
- Kirby's Super Star
- Super Ghouls n Ghosts
- Kirby's Dreamland 3
- Super Metroid
- Super Mario World
- Star Fox 2
- Super Punchout
- The Legend of the Mystical Ninja
- Super Mario All Stars
- Breath of Fire 2
In conjunction, the Twitter user who datamined Splatoon 2 has also came foward, claiming that there are two other emulators with the Switch Online service that are not for playing NES or SNES games.
Definitely a lot to digest within a short amount of time. We all knew SNES games would release eventually. At some point we'd have to get N64 games as well, and that is what most believe the third emulator is for. My hope is the 4th emulator will be for Gamecube games. The Gamecube library has yet to be converted to digital, and it was something I hoped for on the Wii U which wasn't done, it'd be insane for Nintendo not to do it within the next few years.
The release schedule for their NES Online service this month is only two games. Blaster Master and, of course, Zelda II: The Adventure of Link.
They will become available on January 16.
Considering that the original The Legend of Zelda has been already released with the service, it is not surprise they are now bringing us the second zelda game originally released for the Nintendo Entertainment System.
A youtuber going by the nick SKELUX recently made a video where he explained he wanted to discover the "minus" worlds of different NES games. He decided to start with the original The Legend of Zelda.
It is important to point out you cannot simply pop up the game and be able to access it. He had to check the actual code for several hours in order to manually remove the instructions put as a measure to prevent people from reaching it.
The name "minus world" comes because each couple of levels in Super Mario Bros. are called "world". You start in World 1-1 and keep progressing. However by causing a glitch it is possible to get into a warp pipe you aren't supposed to, which will make the game try to load the nonexistent world 36 -1. However this will be displayed for users as "WORLD -1".
To be frank with you, "world" is very loosely used here. Basically it is calling to a space in the memory that wasn't mean to exist. Because the game has to display something it will pull from the assets and build what you see. So that's basically breaking the game. There's most likely nothing you'll find that was intentionally done by the developers. For the first games it was common not to use negative numbers. Most games made sure in their code to prevent people from trying to load anything outside the boundaries.
That said, it can be pretty interesting to see the exploration of these quasi worlds. In his video, Skelux explains how the minus world works and gives a tour around. Prepare for a world where you can stab the old man and walk through walls.
Was the world anything close to what you were expecting?
Last month Eiji Aonuma, series Director of the Legend of Zelda, teased that a port or potential HD remake of Skyward Sword on the Nintendo Switch was in the works during a Nintendo Live venue in Japan.
He took the stage after a Legend of Zelda themed concert performance, and reportedly said, “We know what you are thinking – Skyward Sword for Switch. Right?”
Not long afterward a Nintendo spokesperson shot down the hype, telling Eurogamer , “At this time we have no plans to release The Legend of Zelda: Skyward Sword on Nintendo Switch."
Perhaps Aonuma was just joking? Or was he serious? This wouldn’t be the first time a higher Nintendo official said one thing and representatives tried to backtrack.
Would you be interested in a port or remake of Skyward Sword for the Switch? Share your thoughts in the comments section below by joining our Forums!